AI Insights · Timothy · April 2022
Top Down Games on Android in Israel Q1 2022
The top 5 top-down games on Android in Israel during Q1 2022 showed varied performance in terms of downloads, revenue, and active users.
During the first quarter of 2022, the top 5 top-down games on the Android platform in Israel demonstrated diverse trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at their performance:
Snake.io - Fun Snake .io Games from Kooapps Games showed a consistent increase in weekly revenue, starting from approximately $4 in late December and peaking at about $19 in the weeks of January 24 and February 28. Weekly downloads for the game saw significant growth mid-quarter, reaching 12.2K in the week of January 17, and maintained a robust performance with a peak of 11.9K downloads in late March. The game also experienced a steady rise in weekly active users, starting from around 36.7K at the end of December and peaking at 61.8K by the end of March.
Magic Tiles 3 by AMANOTES PTE LTD had a notable increase in weekly revenue, starting at approximately $33 in late December and reaching a peak of around $261 in mid-February. Weekly downloads, however, showed a declining trend, starting from 12.2K in late December and dropping to around 6.8K by the end of March. Weekly active users for Magic Tiles 3 also saw a decline from approximately 111.8K at the end of December to 79.4K by the end of March.
Sponge Art from CASUAL AZUR GAMES saw a sharp increase in weekly downloads early in the quarter, peaking at around 24.9K in the week of January 10. However, downloads significantly declined to around 1.7K by the end of March. The game’s weekly active users followed a similar trend, peaking at approximately 30.6K in early January and decreasing to around 14K by the end of March. Revenue for Sponge Art remained minimal throughout the quarter.
Count Masters: Stickman Games by Freeplay Inc maintained a steady performance in weekly downloads, peaking at around 11.9K in late January. Weekly active users saw an increase from approximately 29.3K at the end of December to 40K by the end of January, and then a slight decline, stabilizing around 30.2K by the end of March.
Merge Master: Dinosaur Monster from Homa, which was released in mid-January, saw a significant increase in weekly downloads, peaking at around 20.5K in mid-February. The game’s weekly revenue also peaked at approximately $20 in late February. Weekly active users for Merge Master grew rapidly, peaking at around 27.2K in late February before declining to approximately 16K by the end of March.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.